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Doom console commands gzdoom

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Go straight forward through the door into a dark room, then turn left and left again. Sector numbers in boldface are secrets which count toward the end-of-level tally. Letters in italics refer to marked spots on the map. Unlike the PC version, console versions of this level completely lack the secret exit to Fortress of Mystery, as the level was re-purposed in these versions in the form of MAP23: Dis. The PlayStation version also introduces an animated fire sky in this level, as though the action takes place in Hell rather than on Deimos.

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The PlayStation version introduces additional modifications to add colored lighting, translucent textures, reverberation effects and enemies from Doom II. The map first appeared on the Atari Jaguar, and was later ported to the 3DO, Sega 32X, Game Boy Advance, Sony PlayStation, and Sega Saturn consoles. The author of the conversion is American McGee and the original author of the map is Sandy Petersen. MAP13: Command Center is the thirteenth level of console versions of Doom, based on the original E2M5: Command Center with modifications made to accommodate consoles' framerate and storage capacity limitations. For other maps which occupy this slot, see Category:MAP13.